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Changes between Version 1 and Version 2 of ContextLua


Ignore:
Timestamp:
01/09/2011 05:21:43 PM (9 years ago)
Author:
malte.appeltauer
Comment:

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  • ContextLua

    v1 v2  
    11= ContextLua =
     2
     3{{{
     4#!div class="wiki_infotable" style="float:right;"
     5||'''Environment'''|| ||
     6|| [[Image(media/icons/silk:application_home.png, title="Recommended Lua Version", nolink, right)]] || [http://www.lua.org/download.html latest version of Lua] ||
     7||'''Downloads'''|| ||
     8|| [[Image(media/icons/silk:disk.png, title="downloads", nolink, right)]] || [https://www.hpi.uni-potsdam.de/hirschfeld/svn/cop/JCopProject/src/JCop/versions/jcop/ latest version] ||
     9|| [[Image(media/icons/silk:disk.png, title="samples", nolink, right)]] || [https://www.hpi.uni-potsdam.de/hirschfeld/svn/cop/JCopProject/src/JCopSampleProgramms sample programs   ]    ||
     10|| [[Image(media/icons/silk:disk.png, title="CJEdit", nolink, right)]] || [https://www.hpi.uni-potsdam.de/hirschfeld/svn/cop/JCopProject/src/CJEDit CJEdit sources] [wiki:JCopCJEdit what's CJEdit] ||
     11}}}
    212
    313The [http://www.lua.org/ Lua programming language] permits lightweight and embeddable scripting, whose syntax is easy to understand for non-programmers, and on the other hand permits high portability on diversive platforms. Along with high compatibility to C/C++, Lua is frequently used in computer graphics applications to separate the graphics engine from interactive functionality (e.g. user interface and game logic) and provide an appropriate level of reusability of the core functionalities.